ARTIST: Ryan Wolfe
TITLE: Sketch of a field of grass, Pacific Coast, 2004
MATERIALS: Mixed media
DIMENSIONS: node: 3.25" x 18" x 4.5";
8 nodes: 33" x 78" x 4.5"
DATE: 2004
DESCRIPTION
This piece explores the idea that a memorable time, place or
experience can be condensed in a singular, physical object that
embodies the essential qualities of that experience. It is one
in a series of sketches that encapsulate the experience of watching
the rise and fall of a summer breeze across a field in a single
blade of grass (or a series of blades of grass).
This particular sketch is comprised of eight blades of grass.
Each blade is a complete computational system with the ability
to sense and respond to its environment. A simple networking
protocol is used to propagate wind data down the network, blade
by blade. The technology has been designed to be modular. Future
sketches in the series can be scaled up in size merely by adding
blade "nodes". Other variations between sketches include
changes in the software algorithms that control movement and
the generation of wind. The technology developed for this piece
is ultimately scalable to a grid network, allowing for an entire
gallery space to be transformed into a dynamic kinetic experience.
While it was much more challenging to realize this piece as
a collection of decentralized computers rather than as a monolithic
computer controlling a network of addressable sensors and actuators,
the individual response each node has to its surroundings is
an important conceptual element of the piece. Just as in a real
field, each blade responds to the wind in a slightly different
way. Each blade is both physically distinct and simultaneously
part of a larger aggregate phenomenon. The emergent behavior
that comes from the interrelation of independent nodal behavior
interpreted in a group context is fundamental to the overall
aesthetic effect.
STATEMENT
In my work I isolate and extract the defining elements of
a physical place or moment in time, and then use those elements
as a palette for designing objects that embody the essential
quality or qualities of the actual experience.
While we all experience the world with analog sensory and cognitive
systems, there is a digital-like granularity to how we analyze
and store experiences. We don't remember every single point
in time as a discreet instant -- rather our memories are aggregations
of a number of instances that we have grouped based on some
perceived similarity. Our memories are often are defined by
a very singular element: the quality of light on a cold fall
day; the hive-like dance of people and machines at a crowded
downtown intersection; the visible rise and fall of a summer
breeze as experienced by a field of grass. My interest is in
isolating the definitive qualities of remembered experiences
and reinterpreting them within the confines of a constructed
object; essentially condensing the whole of a lived moment in
time in a refined, physical reinterpretation.
CONTACT
Ryan Wolfe
San Francisco, CA
ryan AT livingindustries.com