Wednesday, November 5, 2003
Center on Contemporary
Art, Seattle, WA
Chris DeLaurenti, "Pre-Hip Hop Sonic Repurposing":
Seattle-based composer, sound artist, phonographer and music
writer Chris DeLaurenti’s work incorporates unusual field
recordings as well as stolen and found sounds. As a music
writer, Chris writes a weekly column for the Stranger, “the
score”, which covers classical, jazz and their respective
as well as collective experimental progeny. Chris will discuss
the history of repurposed sonic materials from Paul Hindemith
and Ernest Toch in 1920’s Berlin through Cage, Tenney, Stockhausen
and others. He’ll play short excerpts, outline a rough history
and comment on the practices and pitfalls of creating such
work. His site, http://www.delaurenti.net/,
contains essays and resources useful to adventurous music
makers and listeners.
Otis Fodder, "Listening, Appropriating and Sharing":
Sonicabal founder Otis Fodder mines the aural dustbins of
society and creates new and surprising work with his findings.
An expert, nationally-recognized samplist, his projects
often subvert cultural propaganda by turning it inside out
in humorous and provocative ways. His projects include The
Bran Flakes and 365 Days – a new MP3 file of an obscure
and often out-of-print recording a day for a year. For this
dorkbot meeting, Otis will be sharing both music and memories,
and discussing and playing sampling fodder (digital and
vinyl) for the masses. This fodder will include classic
sampled material in pop and hip-hop and sources to sample
from – from thrift stores to the Main Street. http://www.otisfodder.com/
will tell you more about Otis and his multifarious manifestations.
Steev Hise, "Some Problems and Solutions For
Cultural Recyclers": Portland, Oregon-based multimedia
artist Steev Hise, founder of Detritus.net (http://detritus.net),
will be making the trip north to talk about recycling culture,
sampling, appropriation, and the legal obstacles to artists
doing work in this field. He will also discuss the history
of Detritus.net and give an overview of other artists represented
there. Steev has been creating experimental music, performance
art, video and internet art since 1990. His work centers
around the appropriation and recontextualization of pre-existing
cultural artifacts – making new art from old. He has presented
his work nationally and internationally, and is also a founding
steering committee member of the San Francisco Electronic
Music Festival. Find out more about Steev at http://detritus.net/steev/.
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John Bain, "What Does Your Answering Machine
Really Want To Say?": local sound artist John Bain (aka
Mutant Data Orchestra) utilizes re-wired digital electronics
to create sonic environments as performances and installations
that deal with issues of autocomposition and the real-time
interaction between humans and machines. John will discuss
his use of "circuit bending" and how this technique re-purposes
socialized home electronics – turning your digital stuff
into something completely different. During the talk, we’ll
be training a video camera on him as he opens up his gear
to show his complex re-wiring methods, the sonic results
of his design decisions and how they influence new, custom
interfaces. Through this sonification, John will show the
two different types of sound that digital memory produces
and explain the decisions he makes when attempting to crack
a new piece of gear without blowing it up or killing himself.
http://www.simulux.com/
has more.
After-speaker performance
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John Bain, Otis Fodder and Steev Hise will be performing
after the meeting as Mutant Data Orchestra++.
Join us for beer, cocktails, music, conversation and
mingling after the speakers have spoken - and bring
work-in-progress for peer review and comment during this
last part of the evening if you like: we'd love to see what
you've been working on!
Steev Hise: Steev Hise, born in Iowa and currently
based in Portland, Oregon, has been creating experimental
music, performance art, video, and internet art since 1990.
At California Institute of the Arts he studied composition
with Morton Subotnick and Wadada Leo Smith, sound design
with Tom Erbe, and cultural studies with Dick Hebdige. Hise's
work centers around the appropriation and recontextualization
of pre-existing cultural artifacts; in other words, making
new art from the old. He has presented his work across North
America and in Europe and Australia, and has collaborated
with a variety of other artists including Wobbly, The Evolution
Control Committee, People Like Us, and the Tape-beatles.
In addition, he has been commisioned to compose music for
several choreographers including Amy Drum and Jeanne Herring.
In 2000 he received the New Langton Bay Area Award for his
internet piece "Detritus Sound Consensus Bakery". Hise's
recordings appear on his CD, "Original" (Illegal Art/Cha-Bashira)
as well as various compilations including "Deconstructing
Beck" (Illegal Art) and "The Toywar Soundtrack" (Etoy).
Hise is a founding steering committee member of the San
Francisco Electronic Music Festival and the founder of Detritus.net,
an internet site dedicated to recycled culture. For more
information on his work, or Detritus.net, see http://detritus.net/,
or write to info@detritus.net.
John Bain: Sound artist John Bain (aka Mutant Data
Orchestra) has a background in architecture and is currently
working with sonic environments both as performances and
installations. The basis of his work deals with issues of
autocomposistion and the realtime interaction between humans
and machines. His performances with Mutant Data Orchestra
utilize modified digital electronics where a realtime balance
is achieved between the performer and machine in an improvisational
setting. Similar tactics are used for his installation work,
except that the audience becomes the performer.
Mutant Data Orchestra: The Mutant Data Orchestra
rewires the products of our digital society to expose the
hidden agents within. Through live circuit modification
of digital answering machines, cheap digital toys and sound
instruments the performers manipulate the data pathways
and exert on their sound production without the use of a
conventional software interface. These sonic generators
produce shards of noise with auto-improvised stabs of high
pitched bell and cello tones. At times one can hear the
intermeshing of data as a liquid waterfall of sonic information.
The Mutant Data Orchestra performs with rewired digital
instruments which are designed to occupy a balance between
chaos and control. This attractor is utilized to navigate
improvised compositions toward ideal aesthetics based on
the particular characteristics of each machine. Sonified
data is manipulated through added interfaces and network
capabilities providing new chip to chip connections within
and among individual machines. The artists essentially build
sonic organisms live on stage implying hidden sonic urbanism's
reflecting the micro-urbanism's of the digital chips and
their individual connections. Digital memory does have a
sound and the Mutant Data Orchestra exploits this fact.
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