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1960s Electric Arts: From Kinetic Sculpture to Media Environments
But what we have to consider essentially is the difference
between the historical value and the contemporary value of
a work of art in the electronic era. The former can be maintained
by the reconstruction of the work from the preserved data
while the actual original is lost sooner or later in the vicissitudes
of a computer or otherwise. The latter remains in the creative
minds of the future conceptors, whose memories are impregnated
by these models or by other means - such as descriptions,
analyses and reproductions in books - which allow the new
creations to be adapted to contemporary issues and the state
of the technology.
(Frank Popper, "Origins of Virtualism: An Interview with
Frank Popper
conducted by Joseph Nechtaval", CAA Art Journal, Spring
2004)
At the beginning of the Twenty-first Century, the use of electricity-based
technologies in art-making practices is as ubiquitous as the
use of paintbrushes or a chisel. We live in an immersive, super-saturated
media environment where electric current is as essential to
our existence as oxygen or running water, and today's artists
take electricity and the vast array of tools it powers for granted
as a basic part of their creative toolbox. How has it happened
that these electric media tools have become so accessible and
acceptable in the artworld? And what can we learn from the artists
who pioneered their usage in the last century?
Twentieth Century art history is filled with myriad stories
of artists using electricity-based mechanical and communications
technologies such as film (still and motion picture), audio,
video, and computers. Starting with the inventions of photography,
telephone, audio, and other communications-based technologies
at the end of the 19th century, artists have always been early
adopters and experimenters of the "new" technologies
of their times, discovering and propagating creative, more humane
uses for man-made machines. This document and accompanying screening
will present a snapshot of key multimedia artists and artworks
from the Big Bang collision of art and technology in the Twentieth
Century - the 1960s - when all the key communications technologies
first became accessible as art making tools. The selection of
six archival films and videos presents an audiovisual spectrum
of new ideas and technology-infused artworks created by a community
of visionary artists who mostly lived and worked in New York
City during that tumultuous and transformational decade.
Major early Twentieth Century art movements that first utilized
electrical communications technologies include Dada, Surrealism,
Constructivism, Futurism, and the Bauhaus. These revolutionary
movements that focused on the complex relationships between
art, technology and human consciousness were originated mostly
by European artists, many of whom later came to America as political
refugees of the two World Wars. Exiled artists and teachers
Josef Albers, Hans Hofmann, Marcel Duchamp, Arnold Schoenberg
and many others taught at schools that included the Chicago
Art Institute, Yale University, and the seminal Black Mountain
College in North Carolina. They passed their new ideas and artworks
on to young, receptive American artists who had grown up in
the postwar conformity of a prosperous middle-class consumer
culture.
Many of these young artists started out as painters who rejected
the narrow forms and precepts of the established art world.
They rebelled against Abstract Expressionism, which emphasized
the solitary, inner life of the artist. They chose not to work
in isolation, but in a more collective and collaborative mode
as they experimented with newly accessible multimedia art forms
and technologies, including new postwar inventions like portable
film cameras, carousel slide projectors, and lightweight audio
recorders. They broke down the traditional artist stereotypes
and boundaries between art forms and art and life, and began
to question and explore the predominant mass media environment
transmitted by the communications media technologies of radio,
telephone, cinema, and television.
The early 60s were also an expansive time for science and technology
when anything seemed possible, even going to the moon. With
the Russian Sputnik-induced Space Race at full throttle, science
and technology were valorized and seen as the epitome of American
initiative and know-how. Critic Susan Sontag articulated a "new
sensibility" of connecting technology to the arts in "Against
Interpretation" written in 1961:
What gives literature its preeminence is its heavy burden
of 'content.' Both reportage and moral judgment
But the
model arts of our time are actually those with much less content,
and a much cooler mode of moral judgment - like music, films,
dance, architecture, painting, sculpture. The practice of
these arts - all of which draw profusely, naturally, and without
embarrassment, upon science and technology - are the locus
of the new sensibility. In fact there can be no divorce between
science and technology, on the one hand, and art, on the other,
any more than there can be a divorce between art and the forms
of social life. [1]
Attempting to escape the 1950s conformist culture they grew
up with, young artists such as Robert Rauschenberg (born in
Port Arthur, Texas), Trisha Brown (Aberdeen, WA), Andy Warhol
(Pittsburgh), Allan Kaprow (Atlantic City), Bob Dylan (Hibbing,
MN), and many, many others migrated to the same small urban
village in New York City - Greenwich Village - where they could
work and live on very little money. Greenwich Village, with
its notorious bohemian history of artistic and political fervor,
became Ground Zero in the late 1950s and early 1960s for artists
from such disparate places and disciplines as painting, sculpture,
modern dance, film, poetry, and folk music to meet, socialize,
exchange ideas, and work together collectively on large multi-media
events and performances. Dancers Yvonne Rainer, Trisha Brown,
Deborah Hay, and Lucinda Childs all studied and danced together,
and began producing mixed-media dance pieces with other artists
at the progressive Judson Church on Washington Square. They
danced for Merce Cunningham and also took John Cage's composition
class at the New School, where they met other artists like Robert
Rauschenberg, Allan Kaprow, Dick Higgins, and Robert Whitman.
Their performances were attended mostly by fellow artists and
musicians such as Andy Warhol, Robert Morris, Nam June Paik
and many others who often helped out or performed with them.
Dance historian Sally Banes describes this expansive time of
the new American avant-garde in the early 1960s in her book
about the Judson Dance Theater called "Democracy's Body":
The country's postwar mood of pragmatism was reflected
in the various arts, from the Happenings that made use of
environments at hand, to the New Realism, or Pop Art depiction
of figures and objects and making reference to industrial
subjects and styles. The economy was expanding, and the new
Kennedy administration stressed youth, art, and culture. There
were few grants for individual dancers, but there was a spirit
of willing participation and an interest in using inexpensive
materials; one could live cheaply and make art cheaply. The
Greenwich Village beatnik culture had catalyzed a renaissance
of a 'bohemia' that had long been the reputation of the neighborhood.
The area was an intensive center of theatrical, literary,
and artistic activities and ideas that spread freely and flowed
from one art form to another. The philosophical fascinations
with Zen Buddhism, existentialism, and phenomenology fit well
with certain aspects of American art in the late 1950s and
early 1960s. The concreteness of existence, the interest in
the everyday actions people practice, the questions of identity,
both individual and collective, that were the topics of these
philosophical systems - at least in their popular versions
- were appropriate questions for modernist artists after the
middle of the twentieth century.
Poetry, music, theater,
and dance stressed performance more than the literary aspect
of their forms, aspiring to more immediacy, more 'presentness,'
more concrete experience.
If the Village was a place
where artists and intellectuals gathered to partake of the
diversity and community spirit that gathering created, and
to pursue a new identity that could only be formed in such
a community, it was also the place where they examined the
identities of those arts, working at the edges of artistic
conventions and analyzing the process of making that art.
[2]
The late 1950s and early 60s was an optimistic, utopian time
in the arts when artists questioned and often transcended traditional
art forms like painting, dance, music and theater, exploring
new ways of making art by incorporating the materials of the
"new" technologies of the day. This is a technology-based
art history rich in visionary ideas, artists and multiple art
movements such as Happenings, Fluxus, Expanded Cinema, Underground
Film, Pop Art, Conceptual Art, New Dance, and New Music that
planted the conceptual and technological seeds for today's electronic-based
multimedia processes and art forms. It is also a history mostly
hidden and often ignored by traditional art historians and educators.
Underground, or experimental filmmaking, flourished after World
War II with the invention of relatively inexpensive, portable
cameras and sound recorders. Filmmakers such as Stan Vanderbeek,
Jud Yalkut, Ronald Nameth, and Robert Breer used Happenings
and other multimedia events and festivals occurring around them
as subject matter for their own experimental films. Breer, who
was initially a sculptor, had met Swiss machine artist Jean
Tinguely when they were in a group show of postwar kinetic art
called "Le Mouvement" in Paris in 1955. Tinguely was
part of an earlier generation of European artists called "The
New Realists" who included Yves Klein and Christo. He declared
that "life is movement," and "everything transforms
itself, everything modifies itself ceaselessly, and to try to
check life in mid-flight and recapture it in the form of a work
of art, a sculpture or a painting, seems to me a mockery of
the intensity of life."[3] The New Realists preferred blatant
commercial-industrial materials and imagery that was a prelude
to the tide of technologically-oriented art that swept through
Europe and the U.S. in the early 1960s.
When Tinguely came to New York City in 1960, he enlisted the
help of Breer and Billy Kluver, a neighbor of Breer's who was
a Swedish-born laser systems engineer working for Bell Laboratories.
Kluver assisted Tinguely in building his infamous auto-destructive
"Hommage to New York" kinetic, or movement-based,
sculpture. "Hommage" was a massive assemblage of wheels,
airplane parts and other junk that screeched, whirred, and otherwise
was in constant motion. Breer filmed the assembling and the
subsequent public performance of the artwork, including an unanticipated
fire, in the sculpture garden of the Museum of Modern Art on
March 17, 1960.
During that event, Billy Kluver met Robert Rauschenberg, who
later asked Kluver to help create a series of five sculptures
called "Oracle" that made sounds when photocells were
activated by observers in the gallery space. Rauschenberg, in
turn, introduced Kluver to his circle of artist-friends who
included Merce Cunningham, John Cage, Robert Whitman, Jasper
Johns, Andy Warhol, Claes Oldenberg, and Simone Forti Whitman,
who was part of the collective of dancers known as the Judson
Dance Theater mentioned above. Kluver began working with many
of these artists to help them create Happenings and technology-based
artworks, multi-media performances and theatrical pieces, giving
him first-hand insight into the collaborative process that was
possible between artists and engineers who came from different
worlds.
Kluver and Rauschenberg produced a landmark series of technology-based
performances in the 69th Regiment Armory in October, 1966 called
"9 Evenings: Theatre and Engineering." This large-scale
collaborative event, with Bell Labs engineers designing new
uses for technologies such as infrared video and wireless radio
transmitters for ten Greenwich Village-based artists (John Cage,
Robert Whitman, Yvonne Rainer, Deborah Hay, Steve Paxton, David
Tudor, Oyvind Fahlstrom, Lucinda Childs, Alex Hay and Rauschenberg),
convinced Kluver and Rauschenberg to form an organization called
Experiments in Art and Technology (E.A.T) in 1967 to help other
artists meet and work collaboratively with engineers.
"Variations V," a multi-media dance performance film
recorded by German television in 1966, was a forerunner of the
'9 Evenings' performances. It was choreographed by Merce Cunningham,
with music by John Cage, films by Stan Vanderbeek, TV images
by Nam June Paik, and engineering by Kluver and his Bell Labs
colleagues. It is representative of the historic community created
by the mixing of artforms and technologies, and the collaborative
coming together of the rarefied worlds of art and engineering
described above.
"'Variations V' is a multi-media work involving sound-sensitive
electronic poles placed around the stage. The sound is triggered
by the dancer's movements and then altered or delayed by the
musicians. Filmmaker Stan Vanderbeek recorded rehearsals of
the dancers and then overlayed this footage as well as other
stock footage images in the final film. Composer Nam June Paik
projected these images on television screens during the performance.
Non-dance related activities were also performed. Merce Cunningham
potted a large plant and Carolyn Brown repotted it. The plant
had a microphone attached to it so that any movement would produce
sound. At the end of the piece, Merce Cunningham rode a bicycle
through the space." [4]
John Cage was the lead artist/composer of "Variations
V," collaborating with the Merce Cunningham Dance Company,
media artists, and engineers. "He and David Tudor settled
on two systems for the sound to be affected by movement. For
the first, Billy Kluver and his colleagues set up a system of
directional photocells aimed at the stage lights, so that the
dancers triggered sounds as they cut the light beams with their
movements. A second system used a series of antennas. When a
dancer came within four feet of an antenna a sound would result.
Ten photocells were wired to activate tape-recorders and short-wave
radios. Cecil Coker designed a control circuit, which was built
by assistant Witt Wittnebert. Film footage by Stan Vanderbeek
and Nam June Paik's manipulated television images were projected
on screens behind the dancers. The photocells were located at
the base of the five-foot antennas placed around the stage.
Cage, Tudor, and Gordon Mumma operated equipment to modify and
determine the final sounds." [5]
In 1962, another group of artists and engineers formed a collective
called the Us Company, or USCO, in an abandoned church just
north of New York City. As Douglas Davis described them, "The
'US Company'
set up shop - plus a permanent environmental
light display - in an abandoned Garnerville, New York, church.
Including artists, engineers, poets, and filmmakers, USCO mixed
film, tapes, slides, and light in its audiovisual performances,
each in strong, unmodulated quantities
. USCO's leaders
were strongly influenced by McLuhan's ideas as expressed in
his book 'Understanding Media.' Their environments - performed
in galleries, churches, schools, and museums across the United
States - increased in complexity with time, culminating in multiscreen
audiovisual 'worlds' and strobe environments. They saw technology
as a means of bringing people together in a new and sophisticated
tribalism. In pursuit of that ideal, they lived, worked, and
created together in virtual anonymity. 'We are all one,' the
group declared in a statement in the 'Kunst Licht Kunst' catalogue,
'beating the tribal drum of our new electronic environment.'"
[6]
Gerd Stern, one of the three founders of USCO, was born in
1928 in Germany and came to America in 1936 with his family
to escape Hitler. His diverse life experiences encapsulate some
of the wide-ranging popular culture and art movements of the
1960s, which include writing Beat poetry in San Francisco, being
a manager for micro-tonal composer Harry Partch, and writing
about travel for Playboy magazine. Greatly influenced by the
ideas of Marshall McLuhan, he and the other members of USCO
defined the term "Intermedia" as being "the simultaneous
use of various media to create a total environment experience
for the audience. Meaning is communicated, not by coding ideas
into abstract literary language, but by creating an emotionally
real experience through the use of audio-visual technology.
Originally conceived in the realm of art rather than in science
or engineering, the principles on which intermedia is based
are grounded in the fields of psychology, information theory,
and communication engineering."[7]
Stan Vanderbeek is another visionary artist who embraced the
new technologies of film, video, and computers. "A pioneer
in the development of experimental film and live-action animation
technique, Vanderbeek achieved widespread recognition in the
American avant-garde cinema. An advocate of the application
of a utopian fusion of art and technology, he began making films
in 1955. In the 1960s, he produced theatrical, multimedia pieces
and computer animation, often working in collaboration with
Bell Telephone Laboratories. In the 1970s, he constructed a
'Movie-Drome' in Stony Point, New York, which was an audiovisual
laboratory for the projection of film, dance, magic theater,
sound and other visual effects. His multimedia experiments included
movie murals, projection systems, planetarium events and the
exploration of early computer graphics and image-processing
systems" [8] that were the precursors of Virtual Reality
and other immersive digital environments. Gloria Sutton describes
Vanderbeek's backyard Movie-Drome as a new type of experiential
multi-image artwork in "Future Cinema:"
This experience exceeded the function of a standard theater
or exhibition setting even in the eyes of an experimental-art
audience accustomed to the staccato pacing of 'underground
film,' to the dramatized spontaneity of Performance Art and
Happenings, and to the spectacular effects of commercial media
technology that was beginning to widen commercial film screens,
multiply the reach of television, and accelerate the rate
of telecommunication. Within this intimately scaled dome,
the phenomenological experience of multiple image-projection
itself became the subject of the work
Rather than developing
out of an infatuation with emerging consumer electronic and
portable video technology, it was his own personal frustrations
working with theater, painting and sculpture that specifically
provoked Vanderbeek's focus on multimedia art
Recognizing
what he identified as 'the limitations of the four walls of
theater,' and the 'visual boundaries' of painting and sculpture,
Vanderbeek sought a medium that would move beyond optical
representation and deal with motion and time 'while accommodating
all of th[o]se other ideas of painting, sculpture and theater.'
[9]
Vanderbeek, making art with the advanced media of his day,
foresaw the coming of the Internet as he explored the teachings
of McLuhan and Buckminster Fuller through his multimedia projections
in his Movie-Drome. He envisioned a distribution network of
similar domed structures that connected audiences around the
world to a universal audio-visual language composed of sound,
images, and movement through time and space. He conjectured
that "in the future, a similar Movie-Drome could receive
its images by satellite from a worldwide library source, store
them and program a feedback presentation to the local community.
Dialogues with other centers would be likely, and instant reference
material via transmission television and telephone could be
called for and received at 186,000 mile-per-second from anywhere
in the world." [10]
VanDerBeek's prophetic description of the expansion of written
and spoken language to include the use of still and moving images
and sounds is still in a nascent development stage. He was able
to see, over forty years ago, the coming of broadband Internet
technologies that will soon transmit this universal "picture-language"
all over the world. His manifesto entitled "Culture: Intercom
and Expanded Cinema, a Proposal" published in 1965 urged:
That immediate research begin on the possibility of an
international
Picture-language using fundamentally motion pictures.
That we research immediately existing audio-visual devices,
to combine these
Devices into an educational tool, that I shall call an 'experience
machine'
Or a 'culture-intercom'
The development of new image-making devices
(the storage and transfer of image materials, motion pictures,
television,
computers, video-tape, etc
.)
In short, a complete examination of all audio-visual devices
and procedures,
With the idea in mind to find the best combination of such
machines for
Non-verbal inter-change. [11]
As an artist-in-residence and instructor at MIT, Vanderbeek
also created early computer art in an effort to get as close
as possible to the functioning of the human nervous system.
"For the artist, moving into the area of computers is extending
his mind with a tool technically as responsive as himself,"
Vanderbeek said. "To think about his work is, for the artist,
doing his work. An abstract notation system for making movies
and image storage and retrieval systems open a door to a kind
of mental attitude of movie-making
the artist is no longer
restricted to the exact execution of the form; so long as he
is clear in his mind as to what he wants, eventually he can
realize his movie or work on a computer somewhere. Technology
becomes the amplifier for the human imagination." [12]
Vanderbeek was also part of a first generation of artists who
began to explore and gain access to television and the "new"
portable video technology pioneered by Sony in the mid-sixties
with the introduction of their ½" reel-to-reel Portapak
video recorder. For the first time, artists were able to explore
the new properties of video, with its ability to record and
play back images in real time that was uniquely different from
film. Up until the invention of the Portapak, artists could
only examine TV from the outside, playing with the image on
the TV screen or treating the TV console like a piece of sculpture.
By the late sixties, artists were producing a wide range of
video art tapes that included experimental single-channel tapes,
social issues documentaries, multi-channel video installations,
and video documents of live performances.
From 1960 to 1970, Howard Wise founded a gallery in New York
City that presented the full spectrum of electricity-based art
forms of that decade, ranging from kinetic art to multimedia
works that explored the nexus of art and technology. According
to Electronic Arts Intermix, a video distribution organization
that Wise founded in 1971, "The gallery featured several
groundbreaking exhibitions that included
the landmark
1969 'TV as a Creative Medium.' The first exhibition dedicated
to video (or television) in the United States, 'TV as a Creative
Medium' included artists such as Nam June Paik, Charlotte Moorman,
and Aldo Tambellini. In addition to defining an emerging artistic
movement, this influential exhibition revealed the need for
new paradigms to support artists working in video
.Prescient
in its diversity, the exhibition featured performance, objects,
closed-circuit installations, with works as varied as Paik and
Moorman's 'TV Bra for Living Sculpture,' Schneider's 'Wipe Cycle'
and Thomas Tadlock's 'Archetron.' As with other revolutions,
'TV as a Creative Medium' was both the grand finale of an idea
- the kinetic art movement of the 1960s - and an indication
of the future - the impact of video and television in the hands
of artists." [13]
By viewing a sampling of historic films and videos that represent
a continuum of artists' uses of electricity-based machines and
technologies in the 1960s, one can see the rapidly expanding
exploration of media-based technologies by artists. Starting
with Tinguely's auto-destructive kinetic sculptures made out
of old machines and other man-made materials at the beginning
of the decade, we move quickly to a multimedia dance and music
performance in 1965 where artists and engineers worked together
as collaborators to explore and integrate new uses for more
sophisticated media technologies like television and wireless
transmitters that were core elements of the artwork. USCO's
uses of technologies such as strobes, slide and film projectors,
and audiotapes attempted to create a more holistic, interactive
environment designed to alter the audience's perceptions and
consciousness. Stan Vanderbeek, with his prophetic call for
the development of a universal picture language, experimented
with the expansion of the media space itself in his Movie-Drome,
combining film, video, slides, music and live performance in
an immersive physical space. He also explored the new creative
space of computer graphics. And when portable video became accessible
in the late 60s, artists began to more fully explore the pervasive
media landscape and its relationship to human consciousness
through the use of video as communication, alternative television
content, and as a transformer of awareness and physical spaces.
Artists moved quickly from making objects to raising consciousness
in the span of ten years, and electric media-based technologies
were the tools that made the beginnings of this continuing mind-bending
transformational artmaking process possible.
Robin Oppenheimer is a media arts historian, consultant and
curator. This essay accompanies the film screening of 1960's
Electric Arts that she has curated for People Doing Strange
Things With Electricity II.
Seattle, Washington
January 2005
NOTES
[1] Susan Sontag, "On Culture and the New Sensibility,"
Against Interpretation." New York: Dell Publishing, 1966,
p. 299.
[2] Sally Banes, "Democracy's Body: Judson Dance Theater,
1962-1964." Duke University Press, 1993, pp. xv-xviii.
[3] Calvin Tompkins, "The Bride and the Bachelors: Five
Masters of the Avant-Garde." The Viking Press, 1962, p.
150.
[4] www.merce.org/filmvideo_archival.html
[5] www.medienkunstnetz.de/works/variations-v/
[6] Douglas Davis, "Art and the Future: A History/Prophecy
of the Collaboration Between Science, Technology and Art. New
York." Praeger, 1973, p. 67.
[7] Gene Youngblood, "Expanded Cinema." E.P. Dutton
and Co, 1974. p. 348.
[8] www.eai.org
[9] Gloria Sutton, "Stan Vanderbeek's Movie-Drome: Networking
the Subject" in "Future Cinema: The Cinematic Imaginary
after Film." Edited by Jeffrey Shaw and Peter Weibel, MIT
Press and ZKM/Center for Art and Media, Karlsruhe, Germany,
2003. pp. 136-138.
[10] Janet Vrchote, "Stan Vanderbeek: Technology's Migrant
Fruit Picker," in "Print," vol. 27, no. 2, March/April,
1973. p. 49.
[11] Stan Vanderbeek, "'Culture: Intercom' and Expanded
Cinema, a Proposal'" in "The New American Cinema."
Gregory Battock (ed.), Dutton, New York, 1976, p. 173.
[12] Johanna Vanderbeek, Re:Voir Video catalogue, 2000.
[13] www.eai.org/kinetic/ch1/wise.html
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